Above - 

Left - An example of using Physics to dismantle objects. 

Right - Use of Camera functions, as well as creating a 3D object intended to 'show the inner workings'
Above - 

Left - Compositing , ready to remove the subject from the scene and place them into a new one, also - nice as a standalone effect. 

Right - A cute Animation of a little Astronaut falling over. 
Above - 

Left - Liquid Physics and collision (to save rendering time the particles aren't too numerous) 

Right - Compositing / Greenscreen - using a random scenery for a background
Above - 

A pre-visualisation task using 3D models and very basic animation to depict a chase scene using 
ready-chosen audio 

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